I.N.V.E.N.T. Club · Foundation

Next batch 7 Sep 2026 — Saturdays & Sundays, 10:00–12:30 IST

STAR KID — Innovator Programme for Ages 8 to 18

Sixteen live sessions over eight weekends, ending with something almost no school programme ends with: a patent application filed in the child’s own name. Not a certificate of participation. An application number.

16 sessions over 8 weekendsDuration
8 to 18Ages
Live on Google MeetFormat
7 Sep 2026Next batch
10:00–12:30 ISTTiming
Rs. 24,999 incl. GSTFee
I.N.V.E.N.T. Club logo

A programme of I.N.V.E.N.T. ClubThe education pillar of the MYCrave ecosystem — 2,00,000+ people educated, 4,200+ sessions delivered

Outcomes

What you will be able to do

Seven outcomes. The last one is the reason the programme is sixteen sessions and not four.

01

Think like an innovator

Spot problems worth solving, and question how things currently work rather than accepting them.

02

Turn an observation into an idea

Move from “this is annoying” to a defined, buildable proposal.

03

Build and test a prototype

Physical or digital — then find out where it fails, which is the useful part.

04

Understand what can be protected

And why disclosing too early destroys it. This is the lesson most adults learn too late.

05

Grasp venture basics

Customers, cost, price and profit, at a level an eleven-year-old can genuinely use.

06

Present with confidence

Pitch an idea to a room of people who did not build it.

07

Hold a filed application

The programme ends with a patent application filed in the child’s own name.

Sixteen sessions

What we cover

Two sessions a weekend for eight weekends. The order matters: protection is taught at session thirteen, after there is something worth protecting.

01

Sessions 1–2 — How inventors see the world

Noticing friction. Why some people see a problem where everyone else sees normal life, and how that is a trainable habit.

02

Sessions 3–4 — From problem to idea

Turning an observation into something specific enough to build. Defining the problem properly before proposing anything.

03

Sessions 5–6 — Has someone already done it?

Searching. Finding out whether the idea exists already — and what to do when it does, which is usually not “give up”.

04

Sessions 7–8 — Designing the solution

Sketching, specifying, and choosing between approaches. Constraints as a design tool rather than an obstacle.

05

Sessions 9–10 — Prototyping

Building the thing. Physical or digital, rough on purpose, made to be tested rather than admired.

06

Sessions 11–12 — Testing and improving

Finding out where it fails, and iterating. The session where most of the actual learning happens.

07

Sessions 13–14 — Protecting the idea

What can be protected, which right applies, and why telling everyone before filing destroys the option permanently.

08

Session 15 — Business basics for young innovators

Customers, cost, price and profit. Who would pay for this, and what would it have to cost to make.

09

Session 16 — Demo day and filing

Presenting to an audience, and filing the patent application in the child’s own name.

Faculty

Who teaches it

Practising IP professionals rather than trainers — the same people who draft and file for the firm’s clients.

Practice

People who actually file

22,000+ IPR filings sit behind the syllabus. The protection sessions are taught by people who prosecute applications.

Experience

4,200+ sessions delivered

Teaching young innovators is not a side project here — it is the pillar the firm was built on.

Small groups

Capped cohorts

Twenty seats. Small enough that every child’s idea is actually worked on rather than watched.

For parents

What to expect, honestly

What is included

  • 16 live sessions over 8 weekends, 2.5 hours each
  • Guidance on building and testing a prototype
  • A patent application drafted and filed in the child’s own name
  • A certificate on completion
  • Parents welcome in the room — and encouraged in the early sessions

What we will not claim

  • That the application will be granted — that is the examiner’s decision, and it takes years
  • That every idea will be commercially viable; most first inventions are not
  • That sixteen sessions produce an entrepreneur
  • That the child will not need help between sessions — they will

What a filed application does give a child is a real application number, a real priority date, and the experience of having taken an idea all the way through a formal process. The grant, if it comes, comes years later.

Reserve your seat

Next batch: 7 September 2026

Twenty seats per cohort. Saturdays and Sundays, 10:00 to 12:30 IST, live on Google Meet.

We reply within one working day. Your details stay confidential and are never shared.

Fee

Rs. 24,999
GST inclusive

Covers all sixteen sessions, prototype guidance, the drafting and filing of one patent application in the child’s name, and the certificate. Official Government filing fees for the application are included at the individual applicant rate.

Questions before you book? Ask us first.

Straight answers

Frequently asked questions

Is my child too young at eight?

Eight is the floor deliberately, and eight-year-olds do complete it — with a parent more involved in the early sessions than a fifteen-year-old would need. The material is taught at the level of the room rather than to a fixed script, and cohorts are capped at twenty precisely so that is possible. If you are unsure, tell us the age and we will say honestly whether to wait a year.

Do they really get a patent?

They get a filed patent application, in their own name, with a real application number and priority date — and we are careful about that distinction. Whether it is eventually granted is the examiner’s decision and takes years, as it does for any applicant. What the programme guarantees is the filing, the experience of taking an idea through a formal process, and the record that they did it.

What if the idea already exists?

That happens, and it is one of the more useful things that can happen. Sessions 5 and 6 are about searching precisely so this is discovered early rather than after the prototype. The answer is almost never to abandon the project — it is to change what is new about it, which is exactly what adult inventors do and a considerably better lesson than a first idea working.

Does the child need materials or equipment?

Nothing specialised. Prototypes are built from what is available — cardboard, household materials, or a simple digital build depending on the idea. Part of the point is that inventing does not require a lab, and improvising with constraints is a skill in itself. Anything specific for a particular project is discussed in the prototyping sessions.

Can parents attend?

Yes, and in the first few sessions we encourage it — particularly for younger children. The person who has to keep the momentum going between weekends is usually a parent, and it helps enormously if they have heard the same material. Sessions are live on Google Meet, so joining is simply a matter of being in the room.

What happens after the sixteen sessions?

The application is filed and tracked, and you are told about anything that happens to it. Beyond that, older children often move on to IP for College Projects or Patents Demystified. There is no obligation to buy anything further, and nobody is sold to at session sixteen.

MYCrave Academy

Sixteen weekends. One filed application.

Twenty seats a cohort, and the next batch starts 7 September 2026. If you would rather ask something first, that is what the contact form is for.